Extract the contents of the "INSTALLATION FILES" in your BlueHarvest download into your KSP_win folder with your KSP.exe, or wherever you have insalled it.Extract the "d3d9.dll" ENB Plugin from the "Wrapper" folder in the generic ENB download to your KSP_win folder with your KSP.exe, or wherever you have installed it.Head over to ENB Dev and download ENB Series Generic:.In order for this plugin to work, your Antialiasing and Antistropic Filtering must be turned off. Space will be dark you will need to equip lighting on your vessels. Disable HUD with F2. This modification also rebalances lighting. This is inevitable with any ENB/SweetFX modification. Note: this modification is for screenshots and videos. ) So lets not gripe about "Oh I hate ENB" etc, etc. As in, what you may think is rubbish, the creator of the 'art' may in fact adore it. With that in mind, remember, ENB, in general, is more of a artistic approach. Lucifer Hawk has done some amazing work and shown me some great new ways of implementing shaders, and getting the best desired results. Pushing the limits of post processing on KSP as we know it. This version contains the GEM-FX core for a brilliant new shader package, on top of SweetFX, and ENB Series. Turn these off in GEM_settings.Is this compatible with current version of KSP? Yes! It is compatible with all versions of 32-bit KSP!īlueHarvest ENB Series +GEM-FX is a shader sweet for DX9 games, in this case KSP. The grain is from the Film grain shaders. Red planet flickering is from Windowed mode in most every case. Ensure you are running in Fullscreen mode. But as I said, the last thing is personal preference and not a glitch in itselfĭo not run KSP in Borderless Window mode. I tried various settings in the enbsettings.ini but couldn't really fix it. the whole thing turns into a white & bleached-out blob. Lastly, I know this is reaching into aesthetics which are always personal preference but something inside the Bloom settings seems to be killing the "nice" lighting of the Sun. I've noticed several weird glitches / flicker events in conjunction with the EnvironmentalVisualEnhancements and Better Atmosphere package. Whe whole affair seems to be dependent on where the camera is in relation to the Sun. The whole of Mun / Minmus turns red as well. I noticed a weird glitch when in EVA or map view: Kerbins landmass turn an orangy-red at times. the whole display becomes quite grainy, which is an issue for reading the glass cockpits provided with RasterPropMonitor Maybe these can be addressed at some time in the future so I thought I'd share: After one day of fun though, I uninstalled it again due to a few glitches and observations. This is really nice, it gave me a whole new experience in KSP. These files are enbseries.ini, SweetFX_settings.txt, and GEM_settings.txt Be careful and read documentation where available. On some computers, settings may need to be tweaked. NOTE: You can change palettes while in gameplay! This is convenient for setting your mood on other planets. In order for this plugin to work, your Antialiasing and Antistropic Filtering must be turned off.ġ) Head over to ENB Dev and download ENB Series Generic: Ģ) Extract the "d3d9.dll" ENB Plugin from the "Wrapper" folder in the generic ENB download to your KSP_win folder with your KSP.exe, or wherever you have installed it.ģ) Extract the contents of the "INSTALLATION FILES" in your BlueHarvest download into your KSP_win folder with your KSP.exe, or wherever you have insalled it.Ĥ Optional) Pick a palette from the "OPTIONAL PALLETTES" folder and replace the "enbpalette.bmp" in your KSP_win folder with your KSP.exe, or wherever you have installed it.ĥ) Ensure KSP is not in Borderless Windowed mode and only in Fullscreen! Than, simply enjoy!
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